Posts Tagged ‘iPhone’

C# comes to iPhone and Wii: Yeah Mono

0 Comments  Sunday, February 22nd, 2009

Several apps in Apple’s App store are powered by Mono. The apps are statically compiled to native code; For this, Unity is the best option.

My {take}.

WOW! Now I don’t have to kill myself with [[NSFoo alloc] initWithTrash] anymore. I can just focus on the code and not retain/release.

AMBER Alert app for iPhone: Helps find missing children

0 Comments  Tuesday, February 17th, 2009

The {news}

The app lists missing children; On sightings, users report a sighting of a victim or suspects along with their GPS coordinates - more.

My {take}

This is very good work. Technology isn’t all about how much money can be made. But sometimes, how we can best help others (with technology).

Pre to support Flash

0 Comments  Tuesday, February 17th, 2009

The {news}

Palm joins Adobe’s Open Screen Project. Pre will support Copy and paste, data tethering, and now Flash - more

My {take}

So the Pre is going to support all the things that the iPhone is missing? hmmmm. “Going support” is not the same as “supports“. fun days.

Apple bans “South Park” from its App Store

0 Comments  Tuesday, February 17th, 2009

The {news}

Although allowing users to download episodes of South Park from iTunes. Apple has rejected an iPhone app that will stream episodes - more.

My {take}

It’s their [Apple] store, their rules. All that’s missing, are some consistent app guidelines. Is that, and cut-n-paste too much to ask for?

Picsel sues Apple

0 Comments  Monday, February 16th, 2009

The {news}

Techtree is reporting that Apple is being sued by Picsel over the rendering process that is used in the iPhone and iPod touch.

My {take}

This is not the first suit against Apple over it’s famed iPhone technology. Picsel’s suit stands a chance; they power several other devices.